minecraftsquare.com is a Minecraft survival PVP server community, home to ~600 regular players.
Thought this was neat; just shows a pattern of migration away from spawn.
Indeed awesome. Was the map rendering causing the lag?
It reminds me of this http://en.wikipedia.org/wiki/File:Mandelset_hires.png
which lead me to this: http://www.aharef.info/static/htmlgraph/?url=http://minecraftsquare.com (requires Java in browser^^)
Nah. Map render took a split second of server time; rest was done in client-side. This was generated from the regions filenames (since they contain x,z coords.)
Would be nice if there were the directions and something that shows the scale of the map
Extremes are hidden, but this visible scale is X range [-110 to 74], Z range [-51 to 62]. Maximum is actually + another 500 for punctuated locations.
That’s in regions. Each region is 32 x 32 chunks. Each chunk is 16 x 16 blocks.
In other words, -110 * 32 * 16 to 74 * 32 * 16. [-56,000 to 38,000]
By -51 * 23 * 16 to 62 * 32 * 16. [-18,000 to 32,000.]
The line on the left must be the negative coords, as I went to 100k boating.
Line to the right I would think it would be my place.